At some point I realized the scope was too large. I had spent the most time with msdfgen and hadn’t yet learned enough about the other libraries to write a proper guide. They all worked differently. I kept getting stuck. So I reduced the scope. In redesign 2 I decided to only use msdfgen, but show the various tradeoffs involved (atlas size, antialias width, shader derivatives, smoothing function).
Author(s): Ziheng Wang, Jinchen Cao, Xiaojian Wang, Wenbo Gu。业内人士推荐Line官方版本下载作为进阶阅读
Targeted audience,详情可参考搜狗输入法2026
Latest in Operating Systems,详情可参考旺商聊官方下载
有没有发现,这其实还是当年「Touch Bar」推崇的理念。